Overview
ODYA, a Fun-Enjoy-Economic metaverse platform for the MZ generation
About ODYA

ODYA is a Social Network Service established based on the Ethereum blockchain network. In ODYA, users will enjoy various contents through 3D avatars provided at the ODYA such as playing games, watching the artworks, concerts and performances, and they can freely interact with other users meeting in the community space.
ODYA aims to construct a metaverse ecosystem using ERC-20 based platform coins and establish a platform supporting community activities such as voices, texts and videos between characters on the Ethereum blockchain network. In addition, in order to diversify and improve the quality of content, it will expand its service and marketing areas by operating content for VR device support in connection with external companies such as VR Glass.
How to Enjoy

■ Private Space
ODYA basically provides 3D avatars and avatars with a space (my room) for all users when signing up for the first time. Users can buy items and decorate their avatar and My Room, invite friends to My Room to play games together, or give friends decorative items.
■ Decorative Item
Basic decoration items can be purchased using ODYA points, and special items issued in NFT, such as luxury brand products or costumes, must be paid using ODYA coins.
■ VR Contents
VR content that can be enjoyed at ODYA will be provided in a structure that is supplied by VR content companies and content creators who have flowed into the platform in the form of entry.
■ Buying Content
In addition to avatars and decorative items of My Room, expensive NFT content traded in ODYA such as VR content and artworks can be purchased by one user alone or in installments based on the concept of sculpture investment. A new form of Play to Earn (P2E) in which profits are distributed among users who participate in the split purchase can be realized when profits are generated by lending or displaying the split purchase content to other users.
■ NFT Marketplace
ODYA's NFT marketplace allows users to purchase VR contents to experience games, performances, and exhibitions incorporating VR technology, and performances and exhibition tickets (entrance tickets) issued by NFT, and profits can be generated by issuing and selling VR contents directly produced as creators.
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